Arnaud Galand Music

Award-Winning Composer
&
Audio Director

Sonic BrandingVideo Games

A taste of the work. Press play.

Video Games

Blood Bowl 3 - Main Menu
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Film & TV

G De Pass - Paris / Resurgence
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More than 120 Games released
More than 120 Games released

Spanning action, RPG, casual, and mixed reality — leading audio teams or composing solo, from mobile to console.

Avatar
The Adventures of Tintin
Thor
Magic Leap
Undersea
Prince of Persia Classic
Brothers in Arms 2
Brothers in Arms 3
Modern Combat 5
Disney Magic Kingdom
Backstab
Dungeon Hunter 5
Epic
Carmen Sandiego
Dragon Mania
Eternal Legacy
Gangstar New Orleans
Gods of Rome
Hawks
Hero of Sparta 2
Iron Blade
Men in Black 3
Siegefall
Let's Golf 3
My Little Pony
Night in the Museum
Order & Chaos 2
The Oregon Trail
Rise of the Lost Empires
Shrek Kart
Starfront
Uno & Friends
Bubble Bash
Wild West Guns
Zombie Anarchy
From indie studios to global franchises
From indie studios to global franchises

Disney, DreamWorks, Warner, Gameloft, Magic Leap, and more.

Gameloft
20th Century Fox
Cyanide
Disney
DreamWorks
Illumination
Marvel
Nintendo
Paramount
Pixar
Obsidian
Neon Wild
Sega
Something Wicked Games
The Sandbox
Ubisoft
Weta Workshop
Clients - Network - Partners
Testimonials
Testimonials

What directors, producers, and fellow creators say about working with Arnaud.

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I’ve had the pleasure of knowing and working with Arnaud for over 15 years. He played a pivotal role in my development as a sound designer, offering constant encouragement, trust, and support that allowed me to grow creatively and professionally. Arnaud entrusted me with leading the sound design and dialogue for The Adventures of Tintin video game. Beyond his exceptional talent as a composer, Arnaud is highly tech-savvy, always ahead of the curve with new tools and technologies. He’s not only a brilliant creative mind, but also a genuinely kind and inspiring person to collaborate with.
Jason Cushing
CEO at Soundmorph
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Arnaud is a world-class talent. I worked with him extensively on demo projects at Magic Leap that drove that company's incredible fund-raising, and his work was singled out for multiple awards. His music is so beautiful that I used to just put his demo tracks on loop while I was working. Arnaud is a fantastic sound designer and an amazing composer - easy to work with, flexible, open to critique/feedback, willing to go the extra mile to deliver quality. If you need truly top quality music for your interactive experience, Arnaud is your guy.
Michael Fitch
  Game Team Leader  and Pioneer in AR/MR
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Some encounters mark a life, and mine has been profoundly shaped by his. Having collaborated on numerous projects, the synergy between us was always undeniable. He doesn’t just compose notes; he sculpts emotion. Each sound is chosen with care, each nuance considered with instinctive precision, giving my visuals a new depth, a breath of life—always serving the story, never the superfluous. Together, we speak a shared language of sincere emotion—one that moves the audience without needing to explain itself. Beyond his exceptional talent and sensitivity, there is the man himself: inspired, passionate, and deeply committed to his craft. He is someone who truly knows how to listen, feel, and understand. For him, music is never just a backdrop; it is a narrative in its own right. Quite simply, he is a master of his craft and a true architect of emotion.
Michel Claret
Film Director / Photographer
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I've had the immense pleasure to work with Arnaud for more than 8 years on multiple projects together, on various platforms, from mobile to console. His high attention to detail and boundless creativity has helped bring life to our projects and multiply the emotions that our players would experience. Arnaud is a keen team player and always looking for ways to innovate and improve. His work ethic is only matched by his kindness to others and mentoring skills and he will be a crucial addition to any team looking to add a memorable audio experience to their game.
Patrick Wagner
Executive Producer

Contact

Whether it's a game, a film, a brand experience,

or something entirely new — let's talk.