Arnaud Galand Music
Arnaud Galand is an award-winning composer whose work spans video games, film, television, and emerging media. He began his career as a touring musician across Europe, performing a wide range of musical styles before transitioning to composing for visual media. His early work included original scores for documentaries, art films, and experimental projects, broadening both his musical vocabulary and creative perspective. This period earned him the Best Original Score award at the 2003 Malta International Art Biennale for the documentary G de Pass.
Arnaud Galand is an award-winning composer whose work spans video games, film, television, and emerging media. He began his career as a touring musician across Europe, performing a wide range of musical styles before transitioning to composing for visual media. His early work included original scores for documentaries, art films, and experimental projects, broadening both his musical vocabulary and creative perspective. This period earned him the Best Original Score award at the 2003 Malta International Art Biennale for the documentary G de Pass.












A lifelong video game enthusiast, Galand joined GameloftGameloftGameloft as a composer and sound designer, creating original music and audio for titles including Prince of Persia Classic, The Adventures of Tintin, Assassin's Creed: Altaïr's Chronicles, James Cameron's AvatarAvatarAvatar, and Brothers in Arms 2: Global Front. He was later appointed World Audio Director, leading a global audio team and overseeing the audio direction of more than 120 games during a ten-year tenure.
A lifelong video game enthusiast, Galand joined GameloftGameloftGameloft as a composer and sound designer, creating original music and audio for titles including Prince of Persia Classic, The Adventures of Tintin, Assassin's Creed: Altaïr's Chronicles, James Cameron's AvatarAvatarAvatar, and Brothers in Arms 2: Global Front. He was later appointed World Audio Director, leading a global audio team and overseeing the audio direction of more than 120 games during a ten-year tenure.
In 2017, Galand joined Magic Leap, collaborating with renowned artists, engineers, and designers to explore new approaches to audio for spatial computing and immersive experiences. His score for Undersea earned a Hollywood Music in Media Award nomination for Best Original Score - Video Game in 2019, followed by G.A.N.G. Award nominations for Music of the Year and Best VR Audio in 2020.
In 2017, Galand joined Magic Leap, collaborating with renowned artists, engineers, and designers to explore new approaches to audio for spatial computing and immersive experiences. His score for Undersea earned a Hollywood Music in Media Award nomination for Best Original Score - Video Game in 2019, followed by G.A.N.G. Award nominations for Music of the Year and Best VR Audio in 2020.














Rather than relying on a predefined musical formula, Galand begins by understanding what makes each project unique—its purpose, its rhythmrhythmrhythm, its emotional language, and the creative vision behind it. That understanding becomes the foundation for his own creative contribution, allowing his musical voice to strengthenstrengthenstrengthen the experience while remaining distinctly his own. Whether composing an original score or drawing on his experience in audio direction and sonic branding, he brings the same curiositycuriositycuriosity and carecarecare to every collaboration.
Rather than relying on a predefined musical formula, Galand begins by understanding what makes each project unique—its purpose, its rhythmrhythmrhythm, its emotional language, and the creative vision behind it. That understanding becomes the foundation for his own creative contribution, allowing his musical voice to strengthenstrengthenstrengthen the experience while remaining distinctly his own. Whether composing an original score or drawing on his experience in audio direction and sonic branding, he brings the same curiositycuriositycuriosity and carecarecare to every collaboration.

